Medal of Honor and UndergroundEdit
The Stielhandgranate was available for use in the original Medal of Honor. It can be sometimespicked from specific dead enemies instead of ammo for some other weapons.Stielgranate can be obtained by player in mission The Rooftops of Dachsmag,it is the one of player's starting weapons in mission Capture the Secret German Treasure (along with a M1 Garand,M1A1 Thompson,and the M9A1 Bazooka) and one of the player's objectives in mission Rail Canyon is to procure the Stielgranates.Germans don't tend to throw stielgranates in earlier part of the game,but later in the game,particulary in level Officer's Quarters,germans are throwing grenades very often.
In Underground,Stielgranates are starting weapon in missions Last Rites At Monte Cassino and A Mittelwerk Saboteur , and in misions Hunting the Desert Fox, Undercover in Crete and Wewelsburg-The Dark Camelot these are obtainable in their last levels. In Panzerknacker Unleashed it is also one of the starting weapons.
Medal of Honor: Allied AssaultEditThe Stielhandgranade appears in Medal of Honor: Allied Assault as the default grenade for the Germans in both singelplayer and multiplayer. In singleplayer, the player can pick them up from grenade caches in various levels.
Medal of Honor: FrontlineEdit
The Stielhandgranate appears in Medal of Honor: Frontline as the default German infantry grenade. They have the same effect that all explosive weapons have.
Medal of Honor: European AssaultEdit
In European Assault,it's player's starting weapon in second and third campaign, North Africa and Russia, respectively.
Medal of Honor: VanguardEdit
Stielhandgranate appears in almost all levels in the campaign, used by the Germans. Odd thing is, that when player pick its ammo, it will replace into Mk ll Fragmentation Grenade regardless. Both sides will start with this grenade in multiplayer mode.
Medal of Honor: AirborneEdit
Stielhandgranate is more powerful than the Mark II
fragmentation grenade, doing 350 damage in Medal of Honor: Airborne as opposed to the frag's 250, and has a larger lethality radius, at 750 in-game units, 100 more than the frag grenade.it is also possible to perform a melee attack with the grenade. most fallen enemies will drop a grenade after you have killed them. The melee with the stick grenade is different to the frag grenade because rather than punching the enemy you whack them with the grenade itself.
- Satchel: Capacity (increased to 10)
- Bandolier: Capacity (increased to 12)
- Musette Bag: Capacity (increased to 14)