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Intel's declared page Medal of Honor: Allied Assault: Breakthrough cold, but Predator's showing weapons in those vehicles.
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Medal of Honor: Allied Assault: Breakthrough
Developer(s) TKO Software
Publisher(s) Electronic Arts
Platform(s) PC
Release date(s) September 22, 2003
Genre(s) First-person shooter
Mode(s) Single player, multiplayer
Rating(s) ESRB: Teen (T)
Media CD

Breakthrough is the second expansion pack for Medal of Honor: Allied Assault, this time developed by TKO Software where the player takes the role of Sgt. John Baker of the US 34th Infantry Division. This campaign covers the Battle of Kasserine Pass, the turning point of the North African campaign, the fall of Bizerte and the Allied invasion of Sicily in 1943, followed by the amphibious landings and defense of the beachhead at Anzio in 1944. Breakthrough adds Italian weapons for single player and multiplayer as well as the British and Soviet weapons from Spearhead. Also, additional British weapons are included, to complete the British arsenal.


Mission 1: Battle of Kasserine Pass and Operation TorchEdit

Mission 2: Sicily and Operation HuskyEdit

Mission 3: Invasion of Monte Cassino, Battle of Anzio and Monte BattagliaEdit

Medals Edit

Africa Star - For completing the first mission in Tunisia.

Distinguished Flying Cross  - For completing the second mission in Sicily.

Air Medal - For completing the third mission in Italy.

Bronze Star - For completing the game on Easy.

Silver Star - For completing the game on Medium.

Distinguished Service Cross - For completing the game on Hard.

Added WeaponsEdit




  • Sgt. John Baker re-appeared in Medal of Honor: Heroes.
  • The appearance of Italian soldiers in the expansion pack made Allied Assault the first Medal of Honor game to feature Italian soldiers.
  • The expansion pack has been noted for its historical inaccuracies and anachronisms, and received lower scores than Spearhead or Allied Assault.
  • The 82nd Airborne soldiers that appeared in Mission 2 wear 101st Airborne arm patches and share the same face texture; this seems to be caused by a developer oversight.

Minigun firing

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