Browning Automatic Rifle
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The M1918 Browning Automatic Rifle (AKA BAR) is an American Light Machine Gun featured in all Medal of Honor games set in World War II. It is automatic and powerful, but fires relatively slowly, and from a twenty-round box magazine.
List of appearances in Medal of Honor games the BAR makes:
Contents |
Medal of Honor and Underground
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| Medal of Honor and Underground | |
| Damage |
70% |
| Magazine Size |
20 |
| Maximum Ammunition |
300 in Underground;999 in Medal of Honor |
| Reload Time |
2 seconds |
| Range |
Long |
| Recoil |
High |
| Fire Mode |
Automatic |
| Ammunition |
Generic SMG ammo |
| Clear | |
The BAR is featured as a weapon in the first 2 Medal of Honors. The BAR is usable in the mission Sabotage the Rjukan Hydro Plant in the first Medal of Honor game, and is also available in the mission Panzeracker Unleashed in Underground. It is a cross between a rifle, and a light machine gun, as such this weapon blurs the line between the two weapon types, hence, "Automatic, Rifle". It is highly powerful, capable of killing enemies in 1 shot should the player place it right (such as the head), thought it's only flaw is it's relatively low ammo capacity, meaning if the player is not a very accurate shooter, he/she will be reloading often, on the brighter side though, ammunition is plentiful because of ammo sharing between automatic weapons, making this gun exceptional, able to outclass enemies with rifles at short range, and able to out compete SMG users at medium-long range, due to its qualities of an SMG and rifle respectively. It's arguably the best automatic weapon in game, it has a low recoil and a fast rate of fire (although Thompson still fires faster).
It's cartridge is very powerful, taking about three hits to kill a Waffen SS Heavy Trooper.
It's ammo is incorrectly called SMG ammo
Medal of Honor: Allied Assault, Spearhead, and Breakthrough
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| Medal of Honor: Allied Assault, Spearhead, and Breakthrough | |
| Damage |
75 |
| Magazine Size |
20 rounds |
| Maximum Ammunition |
420 |
| Reload Time |
4 seconds |
| Rate of Fire |
450 RPM |
| Range |
500m |
| Recoil |
High |
| Fire Mode |
Automatic |
| Used by | |
| Clear | |
The BAR returns to the Medal of Honor series in Allied Assault and its expansion packs. It is only usable in the levels "Battle of the Bocage" where the player must rescue scattered 506th paratroopers, and in the third mission of Breakthrough. It is the same as the one in the first 2 Medal of Honors, except with improved detail thanks to better graphics. It is capable of dealing 1-hit kills to the head, and 2 hit kills to the chest and torso, but it has high recoil, and cannot be aimed down the sights. Therefore, this gun is best used going fully automatic at close range, burst-firing at medium range, and semi-auto trigger tapping at long range in order to kill effectively. It also is noted for having a slower rate of fire than most automatic weapons, though it does fire faster than it did in the first 2 games, even with that said, many players consider it inferior to the German counterpart, the StG-44.
Medal of Honor: Frontline
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| Medal of Honor: Frontline | |
| Magazine Size |
20 |
| Recoil |
High |
| Fire Mode |
Automatic |
| Ammunition |
.30-06 |
| Used by | |
| Clear | |
In Frontline, the M1918 BAR is available in the missions "Several Bridges Too Far" and "The Hornets' Nest". It has lost much of its potential since the previous version, it is powerful enough to take down enemies in just a few hits, but it has its fire selector switched to 350 RPM (like in Medal of Honor: Allied Assault), instead of the 550 RPM of the first two games, and many people prefer to use other weapons available at your disposal. The weapon only plays a role in the fourth and the final chapter of the game, in the early levels the M1A1 Thompson serves as the main Allied automatic weapon.
Medal of Honor: Rising Sun
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| Medal of Honor: Rising Sun | |
| Magazine Size |
20 |
| Starting Ammunition |
79 |
| Recoil |
High |
| Fire Mode |
Automatic |
| Ammunition |
.30-06 |
| Used by | |
| Clear | |
This is the first weapon (apart from the Fire Extinguisher) which is given to the player aboard the USS California. It can be hard to aim, but is powerful enough to bring down a Zero in just a few hits. The weapon doesn't play much of a role later in the game, except for one soldier in Guadalcanal having it, as it is replaced by Japanese/British weapons in the SOE section of the game. In addition, Rising Sun is the only game in the franchise to feature the BAR in only one single player level.
Medal of Honor: Pacific Assault
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| Medal of Honor: Pacific Assault | |
| Magazine Size |
20 |
| Starting Ammunition |
250 |
| Recoil |
High |
| Fire Mode |
Automatic |
| Ammunition |
.30-06 |
| Used by | |
| Clear | |
The M1918 BAR is Frank Minoso's weapon of choice, and is used by him in most missions. However, when Minoso is injured or killed, depending on player actions, the weapon is inherited by Thomas Conlin, and is his weapon throughout the assault on Tarawa.
Medal of Honor: European Assault and Vanguard
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| Medal of Honor Vanguard and European Assault | |
| Damage |
80 |
| Magazine Size |
20 |
| Maximum Ammunition |
100 |
| Reload Time |
3 Seconds |
| Rate of Fire |
495 RPM |
| Range |
500m+ |
| Recoil |
High |
| Used by | |
| Clear | |
Campaign
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In European Assault, BAR is found only in the Battle of the Bulge theatre, and proved to be very effective against enemy riflemen at close range and enemy submachine gunners at long range due to its automatic firing and high powered cartridge. It seems unusually short and 'fat' compared to some other renditions of the BAR in the Medal of Honor series.In Vanguard, the BAR is the same as the one in European Assault, as all weapons are. It's the default weapon in the first two missions of the Operation: Neptune part of the campaign. It has lower recoil than the last Medal of Honor, rendering the BAR superior at long range due to its 3-hit kill ability coupled with high accuracy. That said, the BAR is ineffective at close range, as the MP40's superior fire rate renders the BAR inferior.
Multiplayer
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In multiplayer, the BAR is the default weapon for the Heavy Gunner class, and will not be replaced when a player goes onto a weapon upgrade point. It is far superior to all of the submachine guns as it can match them at close range yet easily outclass submachine guns at medium to long ranges. Unlike submachine guns the BAR's ammunition will not be tracer rounds, allowing a player to stay hidden while still firing.BAR can be picked up by any player, but is most commonly located close to American spawn points. It's 20 round magazine and automatic fire means it can outclass any player using default weaponry (rifles). The German equivalent is the StG44, which has a 30 round magazine yet does less damage, has a slightly longer reload and has more cluttered sights.
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Medal of Honor: Airborne
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| Medal of Honor: Airborne | |
| Damage |
80 |
| Magazine Size |
20 |
| Maximum Ammunition |
390 |
| Reload Time |
approx 3 seconds |
| Rate of Fire |
528 RPM |
| Recoil |
high |
| Fire Mode |
auto |
| Used by | |
| Clear | |
The BAR is a selectable weapon in Medal of Honor: Airborne. It is very powerful, and can be seen as the American analogue to the German StG-44. However, the BAR's recoil is uncontrollable even in short bursts. Each round is incredibly powerful, but even after the first shot the barrel climbs substantially usually wasting 3 or more rounds of its already small round capacity. The unusually high recoil and resulting muzzle climb, even with the compensator, makes the BAR the least effective automatic weapon in the game. It fires from a small 20-round box magazine, and its upgrades include the following:
- Compensator: Reduced recoil
- A2 Adjustable sights: Increased accuracy, variable zoom
- Dual magazines: Faster reload
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