The AK-47 in singleplayer is a common weapon to find on dead foes, alongside the AKS-74u. It has good stopping power and high, random muzzle movement while firing.
In singleplayer, AK-47's picked up off the ground are of many different variations from many different countries, all of which having one of three possible stocks. Some have Regular metal magazines, others have orange bakelite magazines. And some weapons have a variety of furniture, some being fine wood, others being ruined wood, and synthetic.
The Known AK "Skins" Are
- Soviet AK-47 and AKM
- Hungarian AMD-63 (The Weapons with a reversed default grip as a foregrip, they also lack the upper handguard)
- Chinese Type 56
- Romanian AIMS (The Weapons with the wooden foregrip built on to the foregrip)
It is the first primary weapon unlocked in the Opposing Force's Rifleman Class. It has a 30 round magazine, has low damage, and high recoil. Unlike the other kit weapons, it is not statistically identical to its Coalition counterpart, the M16A4, and instead possesses a lower minimum damage and a slightly lower rate of fire, as well as a longer reload, generally putting the user at a disadvantage, particularly at range.
- During the preliminary beta, the iron sights of this weapon were more misaligned than during the full game.
- Stats-wise, this is the only weapon in multiplayer that is not completely identical to its opposite on the other team.
- In multiplayer, it uses an integrated GP-25 grenade launcher, like the M16A4.
- The AK-47 in singleplayer is actually based on the AKM, an upgraded version of the AK-47.
- In multiplayer, the reloading animation of the weapon is the same as of both the AEK-971 and the AN-94 from Battlefield: Bad Company 2, which is a game developed by DICE, who developed the multiplayer of Medal of Honor (2010).
- Although some AK-47 have foregrips, the idle sway isn't reduced compared to the non-grip ones.